The Pyropolis serious game for wildfire management in Cyprus
Stakeholder-driven wildfire management strategy for Cyprus using serious gaming and integrated land planning
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Detail description
A participatory serious game, Pyropolis, developed within the EU-funded SEMEDFIRE project, engages stakeholders in Cyprus to co-create an integrated wildfire management strategy. Adapted from Wageningen University’s Pyrotown, the game simulates rural-forest interface challenges, promoting collective intelligence in land planning. Workshops in 2024 involved officials, experts, and non-experts in role-playing scenarios to identify key measures: maintaining emergency access roads, establishing agro-mosaic buffer zones (e.g., vineyards, grazing lands), protecting endangered species, ensuring evacuation plans, and implementing strategic fuel reduction in abandoned areas. Emphasis is placed on prescribed burning, controlled grazing, and precise GIS data sharing to enhance landscape resilience. The project, led by EUC-CERIDES with support from Wageningen University and AGIF, aims to finalize a politically and scientifically sustainable strategy by Fall 2024, with follow-up workshops to refine educational tools. The initiative underscores the importance of interdisciplinary cooperation and community engagement in mitigating wildfire risks across Cyprus’s 42% natural vegetation landscape.
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Contribution detail info
- Project
ResAlliance
Landscape resilience knowledge alliance for agriculture and forestry in the Mediterranean basin
- Location
- Cyprus
- Authors
- George Boustras, Pierantonios Papazoglou, Klelia Vasiliou, Matthieu Jost
- Purpose
- Dissemination
- File type
- document
- Created on
- Jul 10, 2024
- Origin language
- English
- Official project website
- ResAlliance
- License
- CC BY-NC-ND
- Keywords